Idea - l2cr
SS
http://dump.ru/img/471764.JPG http://dump.ru/img/471779.JPGServer files:
Systextures:
http://rapidshare.com/files/45980592/BlackAS_l_SoT_.rar.htmlItemdata. txt
Code:item_begin weapon 8028 [sword_of_templar] item_type=weapon slot_bit_type={lrhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=1680 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=3 spiritshot_count=2 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=136000 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=steel crystal_type=none crystal_count=0 is_trade=0 is_drop=0 is_destruct=1 physical_damage=750 random_damage=15 weapon_type=sword can_penetrate=0 critical=9 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;44;120} attack_speed=500 reuse_delay=0 mp_consume=0 magical_damage=250 durability=95 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end
item_begin weapon 8029 [black_angel_slayer] item_type=weapon slot_bit_type={rhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=760 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=2 spiritshot_count=1 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=48800000 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=adamantaite crystal_type=s crystal_count=2440 is_trade=1 is_drop=1 is_destruct=1 physical_damage=600 random_damage=7 weapon_type=dagger can_penetrate=0 critical=14 hit_modify=-3.75 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;40;120} attack_speed=562 reuse_delay=0 mp_consume=0 magical_damage=224 durability=100 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end
Client Files
Weapongrp.txt
Code:item_begin object_id=8028 object_name=[] body_part={rhand} animation=1 drop_type=1 drop_anim_type=1 drop_radius=7 drop_height=10 projectile=[none] curvature=1000 drop_mesh={[LineageWeapons.knights_sword_m00_wp];[customw.knights_sword_t00_wp]} drop_texture={[none]} icon={[customi.weapon_knights_sword_i00]} mesh={[LineageWeapons.knights_sword_m00_wp]} texture={[customw.knights_sword_t00_wp]} crystallizable=1 item_sound={[ItemSound.sword_mid_4];[ItemSound.sword_small_9];[ItemSound.sword_mid_2];[ItemSound.public_sword_shing_10]} drop_sound=[ItemSound.itemdrop_sword] equip_sound=[ItemSound.itemequip_sword] weight=1300 soulshot_count=1 spiritshot_count=1 material_type=adamantaite crystal_type=s physical_damage=750 random_damage=10 weapon_type=sword critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=500 mp_consume=0 magical_damage=250 durability=95 effect_c={[LineageEffect.c_u004]} effect_c_s=0.00 c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=1.20 c3_attr5=1.20 range_s={[LineageWeapons.rangesample]} c3_attr6=1.55 c3_attr7=0.70 c3_attr8=0.70 c3_attr9=11.00 c3_attr10=0.00 range2_s=0.00 range2_arg={} c4_attr1=[none] c4_attr2=[none] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end
item_begin object_id=8029 object_name=[] body_part={rhand} animation=1 drop_type=1 drop_anim_type=1 drop_radius=7 drop_height=10 projectile=[none] curvature=1000 drop_mesh={[LineageWeapons.angel_slayer_m00_wp];[customw.angel_slayer_t00_wp]} drop_texture={[none]} icon={[customi.weapon_angel_slayer_i00]} mesh={[LineageWeapons.angel_slayer_m00_wp]} texture={[customw.angel_slayer_t00_wp]} crystallizable=1 item_sound={[ItemSound.dagger_6];[ItemSound.sword_small_2];[ItemSound.sword_mid_2];[ItemSound.public_sword_shing_7]} drop_sound=[ItemSound.itemdrop_dagger] equip_sound=[ItemSound.itemequip_dagger] weight=950 soulshot_count=1 spiritshot_count=1 material_type=adamantaite crystal_type=s physical_damage=600 random_damage=5 weapon_type=dagger critical=12 hit_modify=-3 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=562 mp_consume=0 magical_damage=224 durability=100 effect_c={[LineageEffect.c_u004]} effect_c_s=0.00 c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.80 c3_attr5=0.10 range_s={[LineageWeapons.rangesample]} c3_attr6=1.10 c3_attr7=0.70 c3_attr8=0.70 c3_attr9=7.00 c3_attr10=0.00 range2_s=0.00 range2_arg={} c4_attr1=[none] c4_attr2=[none] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end
Itemname-e.txt
Code:item_name_begin id=8028 name=[Sword of Templar] additionalname=[Glamour] popup=-1 description=[Post Pacific] item_name_end
item_name_begin id=8029 name=[Black Angel Slayer] additionalname=[Glamour] popup=-1 description=[Post Pacific] item_name_end
Credits to Xakep and Postpacific